Science World Curator App

About the Project

For User Experience class, My team of three and I were assigned to design an iPad application to help curators at Science World better observe visitor behaviour. The application is designed to help curators observe up to four visitors at a time and easily record information into the form by clicking on the icons only. No writing necessary. The application content was compiled from Science World’s paper curator forms and academic research on  museum visitor engagement.

My role


-Application Designer

What I learned

As a designer, I learned to pack large amounts of information into a concise, organized format that could be easily interpreted by the target demographic. I learned to summarize text with efficient iconography.

As a researcher, I got a chance to look into the field of Museum visitor engagement models and academic trends. I got introduced to John H. Falk renowned visitor model and  I was able to implement this content into a practical app.